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tatuchat/docs/miniapps.md
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feat: mini apps customizados com importacao por arquivo/URL, paleta de cores, avatar autenticado e documentacao
2026-09-18 15:11:12 -03:00

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TatuChat Mini Apps

Mini apps are small, self-contained HTML documents that run inside TatuChat in a sandboxed web view. They can read/write their own key-value store, inspect the user's profile and read/write arbitrary account data through a tiny messaging bridge. There are no dependencies and no build step: an app is just one .html file.

Creating a mini app

  1. Write a single .html file (assets may be inlined; see limitations below).
  2. Import it in TatuChat:
    • From file: open Apps → the import menu → Import from file and pick your .html file.
    • From URL: Apps → import menu → Import from URL and paste a link to the HTML document.
  3. Open the app from the Installed list. Use the reload button in the top bar while developing.

The available apps page (/rooms/apps) lists the built-in apps (tasks, accountdata) under Installed once you install them, plus every app you import.

Talking to TatuChat

The host listens for message events. A channel app sends a request with window.parent.postMessage, and the host answers with the same requestId. Replies are delivered in an event with a response object of the form {data, error}.

Request payload:

{
  api: 'fromMiniApp',
  widgetId: '<appId>',
  requestId: 'any-unique-string',
  action: 'io.tatuchat.storage.load',   // one of the actions below
  data: { /* action-specific payload */ }
}

Helper for your app (copy this into your HTML):

const APP_ID = 'myapp'; // must match the app id
const _pending = new Map();
let _requestCounter = 0;

function bridgeRequest(action, data) {
  return new Promise(function (resolve, reject) {
    const requestId = 'r' + (++_requestCounter);
    _pending.set(requestId, { resolve: resolve, reject: reject });
    window.parent.postMessage({
      api: 'fromMiniApp',
      widgetId: APP_ID,
      requestId: requestId,
      action: action,
      data: data
    }, '*');
  });
}

window.addEventListener('message', function (event) {
  const msg = event.data;
  if (!msg || msg.api !== 'fromMiniApp' || !msg.requestId) return;
  if (!_pending.has(msg.requestId)) return;
  const pending = _pending.get(msg.requestId);
  _pending.delete(msg.requestId);
  const response = msg.response || {};
  if (response.error) pending.reject(new Error(response.error));
  else pending.resolve(response.data);
});

Available actions

io.tatuchat.storage.load

Loads the app's own key-value store (persisted in the user's account data under im.tatuchat.miniapps.data.<appId>). Resolves with a plain object.

const data = await bridgeRequest('io.tatuchat.storage.load');
// data => { ... } (any JSON values previously saved)

io.tatuchat.storage.save

Replaces the whole store. data must be an object. Resolves with null.

await bridgeRequest('io.tatuchat.storage.save', { tasks: [...], version: 1 });

Note: this replaces the entire store; there is no per-key merge. Load, mutate, then save.

io.tatuchat.identity.get

Resolves with the signed-in user's profile:

const info = await bridgeRequest('io.tatuchat.identity.get');
// => {
//   userId: '@user:server',
//   displayName: 'Tatu',
//   avatarUrl: 'mxc://server/...',
//   avatarHttpUrl: 'https://.../download/...',  // may require auth
//   avatarDataUri: 'data:image/png;base64,...', // always renderable
//   homeserver: 'https://server.example'
// }

The avatarDataUri is a base64 data URI fetched by TatuChat with the user's credentials. Use avatarDataUri for <img src> – the homeserver usually requires an authenticated media request that a plain <img> tag cannot send (this is what caused the M_MISSING_TOKEN error). Fall back to avatarHttpUrl only if avatarDataUri is absent.

io.tatuchat.theme.get

Resolves with the color palette currently used by TatuChat, so your app can match the ecosystem (light/dark aware). Colors are #AARRGGBB hex strings suitable for CSS.

const { palette } = await bridgeRequest('io.tatuchat.theme.get');
// => {
//   brightness: 'light' | 'dark',
//   primary: '#FF00D084',
//   onPrimary: '#FF000000',
//   primaryContainer: '#FF...',
//   surface: '#FF...',
//   surfaceContainerLowest/Low/Container/High/Highest: '#FF...',
//   secondary..., tertiary..., error...,
//   outline, outlineVariant, background, onBackground, onSurface, ...
// }
document.documentElement.style.setProperty('--primary', palette.primary);

io.tatuchat.accountdata.list

Resolves with a map of all account data of the signed-in user as an object of { key: { ...content } }.

io.tatuchat.accountdata.get

data: { key: 'org.example.something' } resolves with { key, content } where content is the stored JSON content (or {} if absent).

io.tatuchat.accountdata.set

data: { key: 'org.example.something', content: { ... } } stores or replaces the content of that account data key. Resolves with null.

Caveats & limitations

  • Distribution / installation: apps imported from URL must be served with permissive CORS headers (Access-Control-Allow-Origin) so the browser can read them. On the web, TatuChat retries through a CORS proxy if you configure one (setting miniAppCorsProxy in the app settings/config). If the server blocks cross-origin reads, import the .html file manually instead.
  • Size: the HTML source is stored in the user's account data, where individual events are limited to about 64 KB (homeservers like matrix.org enforce this). Keep mini apps small and inline the assets; or load heavy content from a URL at runtime.
  • Security: the app runs in a sandboxed web view with allow-scripts / allow-forms / allow-same-origin. It can only reach TatuChat through the bridge actions above – it cannot access the user's rooms, messages or files.
  • No unsolicited access: data is only exchanged when the app explicitly calls the bridge. The host never pushes data into the app on its own.
  • Store is per app: every app has its own storage.load/save namespace. accountdata.* is the only way to share data between apps.
  • storage.save overwrites: there is no merge/patch semantics.
  • Native platforms: the HTML is rendered by the platform web view; take care with features that differ between browsers (e.g. storage APIs inside the sandbox, window.parent assumptions). Prefer the bridge over localStorage.